4. Chess variants with modified rules


These chess variants change one of the general rules of chess, such as the objective of the game.

Different king


Knightmate

Checkmate the knight – the kings are regular, capturable pieces


Coregal Chess

Queens are also subject to check and checkmate


Dual Chess

Two kings, winning by checkmating any of them


Weak Dual Chess

Two kings, winning by defeating both


Royalty Transfer Chess

Two kings, only one is active at any time

Different objective


Suicide Chess

Capturing is compulsory, the player who loses all pieces wins


Capture all!

No check or checkmate – players win by capturing all opposing pieces


Extinction Chess

Players win by capturing all opposing pieces of a particular type.


Dunsany's Chess

White has lots of pawns against Black's usual set


Pawns-Only Chess

Pawns only, and the first promotion wins

Modified movement-rules


Cylinder Chess

The left and right sides of the board are joined, as if the game was played on a cylinder


Bouncing Chess

The bishop and the queen bounce off from the left and the right sides of the board.


Bouncing Chess II.

The bishop and the queen bounce off from the four edges of the board


Berolina Chess

Pawns move diagonally and capture orthogonally forwards


Berolina Chess II.

Pawns move diagonally and capture orthogonally forwards or sideways.

Multimove variants


Double-move Chess

Players move twice per turn


Double-move Pawn Chess

Double-move Chess with only pawns and kings.


Monster Chess

White has only king and some pawns, but moves twice per turn